3D animation,rigging,coding, math ,fun stuff welcome !

Thursday, January 20, 2011

MotionBuilder - Batch Tool

A batch tool for Motion Builder 2010 , tool used to batch animations when animators
finished their part on the files. It recognizes control rigs as well .
Specify a folder with all your work files. Then where you would like to save the plotted
animation. We had sometimes 2 different locations so that's why 2 output paths.
Then you go get a coffee and take a nap.
Again ...HUGE thank you to Andrew for being patient with me to finalize the tool . :)
Best to Kaos and THQ

SkinTool v.01

Skinning tool that helped us to skin characters much faster than regular way Also kept us sane when fishing for requirements like multiple characters multiple LOD's per character, Granular characters etc. We had to make sure only 3 influences affect each vertex so a script was written to keep that always true. Then we added checking tool for making sure that joints included in skinClusters only had the amount and name of joints that the LOD required. Then I added poseLib using simple dagPose command . I also added a sample ROM that could be referenced in on a character during the process when simple poses weren't enough. Thank you Kaos for the opportunity and HUGE thanks to Zhi and Andrew. I look up to you boys....:)